module Float: Triangulation
with module S = FloatPoints
Delaunay triangulation with floating point coordinates
module S: Delaunay.CCC
type
triangulation
val triangulate : S.point array -> triangulation
triangulate a
computes the Delaunay triangulation of a set of
points, given as an array a
. If N
is the number of points
(that is Array.length a
), then the running time is $O(N \log N)$
on the average and $O(N^2)$ on the worst-case. The space used is
always $O(N)$.
val iter : (S.point -> S.point -> unit) -> triangulation -> unit
iter f t
iterates over all edges of the triangulation t
.
f u v
is called once for each undirected edge (u,v)
.
val fold : (S.point -> S.point -> 'a -> 'a) ->
triangulation -> 'a -> 'a
val iter_triangles : (S.point -> S.point -> S.point -> unit) ->
triangulation -> unit